Mining

The world has been hiding something under it.

Five ores and a vein that pays you more the longer you dare stay.

The loopFind a vein, tap once, decide when to stop

One tap starts it

One tap starts it.

The vein tells you where you stand

The vein tells you where you stand.

Untouchedstrikes 1-3
Crackingstrike 4 and beyond
Spentthe vein is done

Push your luckThe real odds, strike by strike

Each swing pulls out ore.

Strike What the ore does Collapse chance Rare stone chance
1Banked — yours whatever happens
2Banked — yours whatever happens
3Banked — yours whatever happens
4At risk15%20%
5At risk15%28%
6At risk35%38%
7At risk35%45%
8At risk50%55%

A collapse takes only what was still at risk.

The five oresAnd the rare stone hiding inside each one

Greenstone

Tier 1 · Mining Lv 1
Around both towns
Rare: Heartveinonly from risky strikes

Duneshard

Tier 2 · Mining Lv 8
Around both towns
Rare: Gildshardonly from risky strikes

Sporestone

Tier 3 · Mining Lv 16
The outlands, still within reach of a town
Rare: Bloomcoreonly from risky strikes

Frostvein

Tier 4 · Mining Lv 26
The Shroomlands and the winter wastes
Rare: Rimeglassonly from risky strikes

Emberite

Tier 5 · Mining Lv 38
In and around the Mummy grounds
Rare: Cinderheartonly from risky strikes

Fair groundHow many veins exist, and who gets them

Veins are placed by the server.

OreTier Veins in the world Ashkar / Aurelian
GreenstoneTier 13417 / 17
DuneshardTier 22814 / 14
SporestoneTier 33618 / 18
FrostveinTier 42010 / 10
EmberiteTier 5147 / 7

Mining levelA second life, entirely apart from the sword

It is not your combat level

It is not your combat level.

What it unlocks

What it unlocks.

Mining Lv Unlocks Total XP
8Tier 2 ore1 260 XP
16Tier 3 ore8 600 XP
26Tier 4 ore34 125 XP
38Tier 5 ore101 935 XP
50Mastery226 625 XP
Ore XP each Rare stone XP
Greenstone1 XP5 XP
Duneshard2 XP10 XP
Sporestone4 XP20 XP
Frostvein6 XP30 XP
Emberite8 XP40 XP

PickaxesFive of them, and what each one actually buys you

A better pick does not make ore worth more gold.

PickaxeTier Breaks Needs Durability Wear per swing Rare stone Repair / point How to get it
Iron Pick1Tier 2 and belowLv 1250100%+0%2.0Bought from the Quarrymaster
Steel Pick2Tier 3 and belowLv 1040085%+3%2.4Bought from the Quarrymaster
Tempered Pick3Tier 4 and belowLv 2060072%+7%2.8Forged at the Quarrymaster
Obsidian Pick4All tiersLv 3585060%+12%3.3Forged at the Quarrymaster
Emberforged Pick5All tiersLv 50120050%+20%4.0Forged at the Quarrymaster

Picks never break.

The QuarrymasterShop, forge and repair bench, in both towns

Buys and sells

Buys and sells.

Forges everything

Forges everything.

Fixes your pick

Fixes your pick.

The craft bookEvery set piece, forged from three sources at once

Every recipe asks for three sources at once.

Warden's Ward — Lv 25

Warden's Helm

Lv 25720 gold
10× Greenstone
6× Duneshard
6× Critter Essence
4× Bone Shard
3× Spore Cap
1× Heartvein

Warden's Plate

Lv 25900 gold
12× Greenstone
7× Duneshard
8× Critter Essence
5× Bone Shard
4× Spore Cap
1× Heartvein

Warden's Greaves

Lv 25765 gold
10× Greenstone
6× Duneshard
7× Critter Essence
4× Bone Shard
3× Spore Cap
1× Heartvein

Warden's Bracers

Lv 25558 gold
7× Greenstone
4× Duneshard
5× Critter Essence
3× Bone Shard
2× Spore Cap
1× Heartvein

Warden's Boots

Lv 25522 gold
7× Greenstone
4× Duneshard
5× Critter Essence
3× Bone Shard
2× Spore Cap
1× Heartvein

Warden's Girdle

Lv 25450 gold
6× Greenstone
4× Duneshard
4× Critter Essence
2× Bone Shard
2× Spore Cap
1× Heartvein

Vanguard's Resolve — Lv 35

Vanguard's Helm

Lv 351 440 gold
11× Sporestone
6× Frostvein
8× Valor Emblem
5× Cinder Core
2× Bloomcore

Vanguard's Plate

Lv 351 800 gold
14× Sporestone
8× Frostvein
10× Valor Emblem
6× Cinder Core
2× Bloomcore

Vanguard's Greaves

Lv 351 530 gold
12× Sporestone
7× Frostvein
8× Valor Emblem
5× Cinder Core
2× Bloomcore

Vanguard's Bracers

Lv 351 116 gold
9× Sporestone
5× Frostvein
6× Valor Emblem
4× Cinder Core
2× Bloomcore

Vanguard's Boots

Lv 351 044 gold
8× Sporestone
5× Frostvein
6× Valor Emblem
3× Cinder Core
2× Bloomcore

Vanguard's Girdle

Lv 35900 gold
7× Sporestone
4× Frostvein
5× Valor Emblem
3× Cinder Core
2× Bloomcore

Revenant's Aegis — Lv 45

Revenant's Helm

Lv 452 400 gold
13× Emberite
8× Frostvein
10× Abyssal Ichor
6× Grave Dust
3× Cinderheart

Revenant's Plate

Lv 453 000 gold
16× Emberite
10× Frostvein
12× Abyssal Ichor
8× Grave Dust
3× Cinderheart

Revenant's Greaves

Lv 452 550 gold
14× Emberite
8× Frostvein
10× Abyssal Ichor
7× Grave Dust
3× Cinderheart

Revenant's Bracers

Lv 451 860 gold
10× Emberite
6× Frostvein
7× Abyssal Ichor
5× Grave Dust
3× Cinderheart

Revenant's Boots

Lv 451 740 gold
9× Emberite
6× Frostvein
7× Abyssal Ichor
5× Grave Dust
3× Cinderheart

Revenant's Girdle

Lv 451 500 gold
8× Emberite
5× Frostvein
6× Abyssal Ichor
4× Grave Dust
3× Cinderheart

Pickaxes

Tempered Pick

Mining Lv 2012 000 gold
30× Duneshard
18× Sporestone

Obsidian Pick

Mining Lv 3534 000 gold
34× Sporestone
22× Frostvein
1× Rimeglass

Emberforged Pick

Mining Lv 5080 000 gold
40× Emberite
25× Frostvein
2× Cinderheart
8× Abyssal Ichor

Set bonusesWhat wearing the pieces together gives you

Warden's Ward

2 pieces+6 RESIST, +6 FIRE_RES, +6 ICE_RES, +6 LIGHTNING_RES, +40 HP
3 pieces+12 RESIST, +12 FIRE_RES, +12 ICE_RES, +12 LIGHTNING_RES, +4 STR, +4 INT, +4 DEX, +4 CHA, +4 STA
4 pieces+16 RESIST, +16 FIRE_RES, +16 ICE_RES, +16 LIGHTNING_RES, +5 STR, +5 INT, +5 DEX, +5 CHA, +5 STA
6 pieces+18 RESIST, +18 FIRE_RES, +18 ICE_RES, +18 LIGHTNING_RES, +6 STR, +6 INT, +6 DEX, +6 CHA, +6 STA

Vanguard's Resolve

2 pieces+8 RESIST, +8 FIRE_RES, +8 ICE_RES, +8 LIGHTNING_RES, +60 HP
3 pieces+16 RESIST, +16 FIRE_RES, +16 ICE_RES, +16 LIGHTNING_RES, +6 STR, +6 INT, +6 DEX, +6 CHA, +6 STA
4 pieces+21 RESIST, +21 FIRE_RES, +21 ICE_RES, +21 LIGHTNING_RES, +8 STR, +8 INT, +8 DEX, +8 CHA, +8 STA
6 pieces+24 RESIST, +24 FIRE_RES, +24 ICE_RES, +24 LIGHTNING_RES, +9 STR, +9 INT, +9 DEX, +9 CHA, +9 STA

Revenant's Aegis

2 pieces+10 RESIST, +10 FIRE_RES, +10 ICE_RES, +10 LIGHTNING_RES, +80 HP
3 pieces+20 RESIST, +20 FIRE_RES, +20 ICE_RES, +20 LIGHTNING_RES, +8 STR, +8 INT, +8 DEX, +8 CHA, +8 STA
4 pieces+27 RESIST, +27 FIRE_RES, +27 ICE_RES, +27 LIGHTNING_RES, +10 STR, +10 INT, +10 DEX, +10 CHA, +10 STA
6 pieces+30 RESIST, +30 FIRE_RES, +30 ICE_RES, +30 LIGHTNING_RES, +12 STR, +12 INT, +12 DEX, +12 CHA, +12 STA

Why ore is cheapThe one number this whole system is built around

Mining is not a money printer

Mining is not a money printer.

Ore is for forging

Ore is for forging.

Ore Sells for Rare stone Sells for
Greenstone2Heartvein17
Duneshard2Gildshard17
Sporestone2Bloomcore17
Frostvein2Rimeglass17
Emberite2Cinderheart17

Stuck?The things everybody asks first

Where do I get my first pickaxe?

Every new character already has one in the bag. After that the Quarrymaster sells the first two tiers and forges the rest.

The Mine button will not light up.

You have to be standing at the vein — within 40 pixels, close enough to touch it. The button also stays hidden while the fishing button is up, and while your pick is worn out.

How does a mining session actually work?

One tap starts it. Your character locks in place and keeps swinging on its own, once every 1.5 seconds. Tap again to stop and pocket everything. Moving, taking a hit, being teleported or recalling to town all end it too — and whatever was banked is still yours.

What exactly do I lose in a collapse?

Only what was still at risk: the ore from strike 4 onward, and any rare stone from this vein. Everything banked in the first 3 strikes stays in your bag.

Is it worth selling ore?

Barely, and that is deliberate. Plain ore roughly pays for the wear on your pick; the profit is in the rare stone, which only the risky strikes produce. Ore is meant to be forged, not sold — and an economy where mining prints gold is an economy full of bots.

Does my nation get fewer veins?

No. Every ore type is split down the middle between Ashkar and Aurelian, and a vein that respawns stays on the side it belongs to.

Do veins come back?

Yes — 3 to 5 minutes later, in a NEW random spot inside the same zone. Fixed coordinates would just be a ready-made bot route.

Does mining level do anything besides unlock ore?

It quietly raises your yield: the higher your level, the more often a swing gives an extra ore, up to a cap. It is completely separate from your combat level — a level 50 warrior who has never held a pick starts at Mining 1.

ReadyYour first pickaxe is already in the bag.

Every new character starts with one.

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