Clans

Fight under one banner.

Found a clan, climb its ranks, raise a Grade on your nation's blood, and wear your colours into the war. Everything a clan does — costs, ranks, heraldry and perks — is laid out below.

Founding

Raise your banner.

Visit a Clan Master in any town to found a clan. It is bound to your nation forever.

💰
50,000 gold

Founding cost

Paid once, at a Clan Master NPC. You must not already belong to a clan.

✒️
2–20 chars

Clan name

Two to twenty characters, and it must be unique across the whole server.

🏳️
Nation-locked

One nation only

The clan takes your nation — Aurelian or Ashkar. Only same-nation players can ever join.

Nation is permanent. Only players of the clan's nation can be invited or accepted. Switching your own nation forces you out of the clan — and a Leader cannot switch nations at all until they hand over or disband first.
Hierarchy

Leader, Assistant, Member.

A clan holds up to 50 members: exactly one Leader, up to 5 Assistants, and the rest Members. Here is exactly who can do what.

Action ★ Leader Assistant Member
Invite a player
Use clan chat
Set the clan notice (MOTD)
Expel a Member
Expel an Assistant
Promote / demote Assistants
Change heraldry (cape & emblem)
Hand over leadership
Disband the clan
Leave the clanhand over first
Joining is invite-only. A Leader or Assistant targets a same-nation player in the world and sends an invite; the player accepts to join as a Member. There is no open apply-to-join. Handing over leadership makes the old Leader an Assistant; disbanding deletes the clan and frees every member.
Growth

One clan, one score.

Every member's National Points from the nation war are summed into a single clan total. That total raises your Clan Grade from 5 up to 1 — and Grade is what unlocks your banner.

Grade Total clan NP Unlocks
5StartA fresh clan — chat, tag, roster.
47,000
314,000Clan cape can be worn (once registered)
236,000
172,000Clan emblem / crest
Heraldry

Wear your colours.

Only the Leader sets the clan's look. The higher your Grade, the more of it the world can see.

🧥

Clan Cape — 13 colours

Pick from thirteen preset colours (crimson by default). The cape is worn on your character in the world once the clan reaches Grade 3 and the Leader has registered it for a one-time 1,000,000 gold.

Clan Emblem — 12 symbols

A crest shown beside every member's name and on the cape. Choose from twelve symbols (or none). The emblem unlocks only at the top rank, Grade 1 — the mark of an elite clan.

★ ◆ ✚ ▲ ✔ ⚡ ◎ ■ ⬡ ⬠ ☀ ☾
Belonging

What a clan gives you.

💬

Clan chat

A private channel just for your clan, alongside All / Local / Shout / Party tabs. Plan the next war from anywhere on the map.

🏷️

Floating [Clan] tag

Your clan name floats over every member's head in the world. The Leader's tag is underlined so allies know who leads.

🧥

Colours & crest

At Grade 3+ your clan cape is worn on your sprite, and at Grade 1 the emblem rides on it — instantly recognisable on the battlefield.

📋

Live roster

See every member with online / offline status, class, level and their personal National Points — and how much each adds to the clan's Grade.

📜

Clan notice

Leaders and Assistants post a notice (up to 200 characters) that greets the whole clan — muster times, rules, or a rallying cry.

⚔️

One shared Grade

Every kill you make in the nation war feeds the clan's Grade. Rise together, and unlock the banner that marks you as a force on the border.

Clans are social, cosmetic and a shared score — a chat channel, a banner and a Grade you climb together. There is no clan bank, no clan-only buffs and no separate clan-vs-clan war (yet). Your clan's strength shows on the battlefield, not on a spreadsheet.
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