Founding cost
Paid once, at a Clan Master NPC. You must not already belong to a clan.
Found a clan, climb its ranks, raise a Grade on your nation's blood, and wear your colours into the war. Everything a clan does — costs, ranks, heraldry and perks — is laid out below.
Visit a Clan Master in any town to found a clan. It is bound to your nation forever.
Paid once, at a Clan Master NPC. You must not already belong to a clan.
Two to twenty characters, and it must be unique across the whole server.
The clan takes your nation — Aurelian or Ashkar. Only same-nation players can ever join.
A clan holds up to 50 members: exactly one Leader, up to 5 Assistants, and the rest Members. Here is exactly who can do what.
| Action | ★ Leader | Assistant | Member |
|---|---|---|---|
| Invite a player | ✓ | ✓ | — |
| Use clan chat | ✓ | ✓ | ✓ |
| Set the clan notice (MOTD) | ✓ | ✓ | — |
| Expel a Member | ✓ | ✓ | — |
| Expel an Assistant | ✓ | — | — |
| Promote / demote Assistants | ✓ | — | — |
| Change heraldry (cape & emblem) | ✓ | — | — |
| Hand over leadership | ✓ | — | — |
| Disband the clan | ✓ | — | — |
| Leave the clan | hand over first | ✓ | ✓ |
Every member's National Points from the nation war are summed into a single clan total. That total raises your Clan Grade from 5 up to 1 — and Grade is what unlocks your banner.
| Grade | Total clan NP | Unlocks |
|---|---|---|
| 5 | Start | A fresh clan — chat, tag, roster. |
| 4 | 7,000 | — |
| 3 | 14,000 | Clan cape can be worn (once registered) |
| 2 | 36,000 | — |
| 1 | 72,000 | Clan emblem / crest |
Only the Leader sets the clan's look. The higher your Grade, the more of it the world can see.
Pick from thirteen preset colours (crimson by default). The cape is worn on your character in the world once the clan reaches Grade 3 and the Leader has registered it for a one-time 1,000,000 gold.
A crest shown beside every member's name and on the cape. Choose from twelve symbols (or none). The emblem unlocks only at the top rank, Grade 1 — the mark of an elite clan.
A private channel just for your clan, alongside All / Local / Shout / Party tabs. Plan the next war from anywhere on the map.
Your clan name floats over every member's head in the world. The Leader's tag is underlined so allies know who leads.
At Grade 3+ your clan cape is worn on your sprite, and at Grade 1 the emblem rides on it — instantly recognisable on the battlefield.
See every member with online / offline status, class, level and their personal National Points — and how much each adds to the clan's Grade.
Leaders and Assistants post a notice (up to 200 characters) that greets the whole clan — muster times, rules, or a rallying cry.
Every kill you make in the nation war feeds the clan's Grade. Rise together, and unlock the banner that marks you as a force on the border.